using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

public class MouseInfo
    public double X { get; set; }
    public double Y { get; set; }
    public bool MouseDown { get; set; }
public static class MouseMethods
    public static MouseInfo ToMouseInfo(this System.Windows.Input.MouseEventArgs e, object sender)
        MouseInfo mi = new MouseInfo();
        Point p = e.GetPosition(sender as UIElement);
        mi.MouseDown = e.GetStylusPoints(sender as UIElement)[0].PressureFactor > 0;
        mi.X = p.X;
        mi.Y = p.Y;
        return mi;
            MouseInfo mi = e.ToMouseInfo(sender);
            if (mi.MouseDown)
                mediatest.SetValue<double>(Canvas.LeftProperty, mi.X);
                mediatest.SetValue<double>(Canvas.TopProperty, mi.Y);


Converts a complex multitouch, pressure sensitive silverlight stylus object to a simple MouseInfo object.


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